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Blender 3d texture how to items. |
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July 31, 2020 |
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Some short information on texturing objects in Blender 3d. |
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How to mark a seam: |
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In the 3d view, within the: Edit Mode select the vertices to be a seam, then: |
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edge >> mark seam |
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How to select an island of vertices in the UV map: |
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Press the island selection icon near the upper left in the UV editor: |
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Selecting a vertex in the UV editor will select that island of vertices: |
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Then choose from an icon on the left to |
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translate, scale, rotate, etc., the island of vertices: |
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How to get textures to show up on the objects in the 3d viewport. |
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Select a model (an object) from withing the Scene Collection. Then: |
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properties editor >> Material Properties |
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>> select >> |
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>> use nodes >> |
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Base color >> click on the small circle icon, to the right of: Base color |
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>> Image texture >> open |
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>> browse image >> choose texture |
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>> open image |
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In the 3d viewport: |
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within the icons that selects to view wire model, solid model, etc, choose: |
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Material Preview mode, or Display render preview |
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then, from the last icon, the drop down icon, select: Viewport shading |
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back |
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home |
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